essen wrote:Macman wrote:Are people that desperate for attention they need to turn everything they participate in a giant dick-waving contest?
You are a moron. Why would TA be any different than running or cycling or car racing? Almost no one does it for attention, and almost no one actually gets attention. The reasons for doing TA are not even remotely related to getting attention. Competition is about overcoming your limits, which is actually something very fulfilling and very fun at the same time.
As for TA in PSU specifically, it's also a lot of adrenaline running a mission fast because of all the things that could go wrong if you didn't plan properly, or if something unexpected happens. And unexpected things always happen, because the enemy AI is sometimes random. This is a *good* thing, because it makes it more real. Do you think runners in real life always run in the same conditions? They don't, the weather, temperature, even the field changes. You don't run as fast if you have the wind in your face. The illusion that TA with 0 randomness is a good thing only comes from people seeking for attention, because then TA becomes mechanical. But that's only what the TA people looking for attention would want.
One thing we do need to cut off though is the annoying 3 variations that each missions have because canceling is annoying.
Except you know this is a virtual game, a lot of people actually like to turn them into a method of showing off however they can.
Everything isn't as what you personally see it as, the last game I played that was TA heavy was
Trackmania 2.Essentially 0 Variance Multiplayer TA, except for the players actual skill and knowledge of the current map. A game actually meant for Time Attacking and when I played was good competitive fun, I wasn't in it to show off and most people that I
visibly saw weren't either, if any were they didn't have that magnificent elitist attitude. On the other hand I look at the Phantasy Star Online/Universe series, elitists everywhere despite the game's main point being cooperation.
Not sure on the concrete details about PSU on Egs, but on "Official" I just see it as trying to shoehorn something that doesn't belong. Prerequisites and Random Variables everywhere when in a virtual game there doesn't have to be.
Here is probably a well known example, there is a reason why the "competitive" scene for Smash Bros turn off items.
If your doing it for good personal fun, that's all and well good, but really don't ignore that there are people everywhere that do it for the "dick waving."
Anyway on more Schthack hilarity.
http://schtserv.com/forum/viewtopic.php?f=21&t=72632 Antihack.dll that detects strings such as "cheats" "trainer" and other nonsense, closes both PSOBB and the offending program.
As you can see it worked out great. Wouldn't be surprised if it gets removed, but of course using the scapegoat of "lololol april fooolz xd."