EGS Feedback Thread

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Re: EGS Feedback Thread

Postby essen » Tue Mar 20, 2012 9:27 pm

I don't see the difference, if someone uses his scape and dies again, he'll be called a loser for this and all subsequent deaths. Same as would happen in parties. You can't prevent people from being assholes. Just play with nice guys.
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Re: EGS Feedback Thread

Postby Qwerty » Tue Mar 20, 2012 10:12 pm

Ideally, dying without a scape would not negatively impact the entire party's rewards, except for specific party-centric missions. Penalizing the entire party for one putz in regular missions would be extremely frustrating.
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Re: EGS Feedback Thread

Postby LightDark » Tue Mar 20, 2012 10:13 pm

essen wrote:I don't see the difference, if someone uses his scape and dies again, he'll be called a loser for this and all subsequent deaths. Same as would happen in parties. You can't prevent people from being assholes. Just play with nice guys.

True, but it probably has more to do with the party effect than individual effect, since people would start pointing fingers.

Qwerty wrote:Ideally, dying without a scape would not negatively impact the entire party's rewards, except for specific party-centric missions. Penalizing the entire party for one putz in regular missions would be extremely frustrating.

This is not a bad idea actually. Though what a "party-centric" mission is, is questionable.
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Re: EGS Feedback Thread

Postby GAMA » Wed Mar 21, 2012 5:51 pm

mission that give item rewards could have more strict rules- no you cant die, if you do the item reward gets downgraded or isn't given to the one who dies? giving a personal consequence might work better, it would help as an incentive i think.
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Re: EGS Feedback Thread

Postby essen » Wed Mar 21, 2012 6:29 pm

Missions won't give item rewards. All missions will have clear boxes, though.
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Re: EGS Feedback Thread

Postby Sakarisei » Thu Mar 22, 2012 8:18 am

But can we receive PAFs making S-rank in S-rank missions? In otherwise, where can we obtain it?
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Re: EGS Feedback Thread

Postby essen » Thu Mar 22, 2012 11:31 am

Why would you need PA Fragments?
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Re: EGS Feedback Thread

Postby Sakarisei » Thu Mar 22, 2012 2:56 pm

essen wrote:Why would you need PA Fragments?


Unless on EGS won't exist (or will be useless), learning new PAs.
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Re: EGS Feedback Thread

Postby Chikinface » Sun Mar 25, 2012 3:08 pm

Well PA fragments could be used as currency for Photon Arts like they are now, but we don;t really want that because we want fewer exchange missions.

Otherwise they could be used as a photon art upgrade currency if possible, mind this process could also be done with meseta through some special upgrade mission or through the website.

The only thing I could think of as a benefit of having PA frags as upgrade currency is it will be easier to edit the price of upgrading PAs, perhaps. This is assuming that you could buy PA frags from NPCs or trade them. I dont think that's enough of a benefit to justify their existance though
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Re: EGS Feedback Thread

Postby xKasuka1 » Sun Mar 25, 2012 3:34 pm

Raujinn wrote:Otherwise they could be used as a photon art upgrade currency.

Isn't that what the upgrade grinders do? Or is it going to be replaced with PA Fragments?'
Can't we use PA fragments to unlock secret parts or PA's? Is it possible? Or will that take [MATHS] amount of months to create a PA?
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