I of course am referring to GRM, Tenora Works and The Yohmei Corporation.
It would be nice if the differences they offered for their core weapon lines had tangible effects in game. I'm not entirely certain as to what, though.
Sega's original idea is of course to grant GRM weapons more precision, but that's unapplicable in the system we've proposed for stats so far. Tenora was the raw power company, which due to the way PSU was balanced kind of made it the best company. Yohmei was all about stable reactors with large amounts of energy storage capacity. Note that I think this should only affect thier core weapon lines, other weapons by the companies could just ignore this (idk, companies like to try different things sometimes? Copying the competition? A random stupid idea of theirs?). The company variations could change between weapon types I guess?
This could pidgeon-hole their use, but is that such a bad thing with weapons though? I want to try to avoid a one-size fits all situation if possible still.
More PP for yohmei weapons I think works out fine (as it's a tangible mechanism rather than slightly different numbers), but that leaves two companies which have to offer something different... I don't know, this isn't exactly a big fish to fry so I wouldn't be particularly disappointed if a solution wasn't found.




