The Localization Argumentation Destination [Patch Feedback]

I'm sure PSO2 will get a US version some time this century. Meanwhile there is a patch and this is the forum where you can discuss it and get help with issues.

Re: The Localization Argumentation Destination [Patch Feedba

Postby Agrajag » Wed Jul 06, 2016 12:04 pm

Make sure you're using the 7/6 patch update. Because I disabled the CRC check, old versions will still work, but you'll see blanks for any new content if you're using an outdated patch version.
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Re: The Localization Argumentation Destination [Patch Feedba

Postby chikko1988 » Wed Jul 06, 2016 1:14 pm

Sorry, my bad - I forgot to extract after downloading. Honest mistake! :lol:
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Re: The Localization Argumentation Destination [Patch Feedba

Postby ezodagrom » Wed Aug 10, 2016 10:28 am

Some options from the quick menu are missing:
http://i.imgur.com/zkPzAp0.jpg

EDIT: Large files patch crashes when loading the Phaleg fight in the new story board.

EDIT2: Quest information in the friend list is broken, doesn't show the number of players in the party.
http://i.imgur.com/1bJYS42.jpg
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Re: The Localization Argumentation Destination [Patch Feedba

Postby Agrajag » Thu Aug 11, 2016 12:22 am

Sega with the half-patch upload last night. This is the risk you run when I have to try to do the translation based on what the game looks like at 10 PM eastern, but sega doesn't necessarily upload the entire update until past when I go to sleep at midnight...

We're working on a non-preliminary one, it'll fix that.
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Re: The Localization Argumentation Destination [Patch Feedba

Postby ezodagrom » Thu Aug 11, 2016 10:30 am

Seems like the game crashes with the newest large files patch when loading a field (jumping from the campship to the field).
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Re: The Localization Argumentation Destination [Patch Feedba

Postby MDashK » Thu Aug 11, 2016 7:17 pm

I can confirm the large files crash. In story board, when loading the first player controlled scene, the game crashes with PSO2.exe not responding.
"The only thing necessary for lost data to prevail, is for good men to share nothing."
Alucard, Internet Bible 03:20:1997
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Re: The Localization Argumentation Destination [Patch Feedba

Postby synthsy » Sun Aug 21, 2016 10:06 am

Noticed these earlier today.

Image

Image
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Re: The Localization Argumentation Destination [Patch Feedba

Postby gabor100 » Sun Sep 18, 2016 1:56 pm

Would it be possible to translate カレン' to Karen in the patch file(s)?

Don't know where to post it or who to ask, so i'll ask here too.

How do I convert the text files into readable format?
http://www.pso-world.com/forums/showthread.php?232819-PSO2-Mod-Thread&p=3381618&viewfull=1#post3381618
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Re: The Localization Argumentation Destination [Patch Feedba

Postby Shichimiya » Thu Sep 22, 2016 11:38 pm

In Lisa's client order "This is a Gunner for sure!" it says defeat lv.21+ enemies as a gunner but it is supposed to be lv.41+
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Re: The Localization Argumentation Destination [Patch Feedba

Postby Chikinface » Mon Oct 03, 2016 10:39 pm

Corrected the enemy target level in Lisa's "This is a Gunner for sure!" order.

Unable to find any instances of "カレン" in the translation files I have.

Changed "Womens" in the shop search to "Womens Fashion Suits". This doesn't align with the actual translation, but is a cosmetic fix.

Changed Story Quest (EP3) to Story Quest [EP3] for cosmetic consistency.
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