Beasts in PSO2?

I'm sure PSO2 will get a US version some time this century. Meanwhile there is a patch and this is the forum where you can discuss it and get help with issues.

Re: Beasts in PSO2?

Postby Rappy » Mon Sep 02, 2013 12:04 am

Tenlade wrote:
Rikku wrote:Beast women are the best!

Furry spotted.

Jokes aside, beasts without Nanoblasts are no beasts to me. They might as well make beast facial features an accessory for all it matters in this game.

So you're saying that all the Races are pointless except for Human. Though,

Human - Balanced
CAST - Focuses on R-Atk and S-Atk less T-Atk and a bit higher Def.
Newman - T-Atk specialist
Duman - More Atk, less Def.
Beast - Less Atk, More Def.

That is just my guess for beast, and when a new race comes out I bet a new class will come out. Something for more def converting into Atk like Duman had for DEX?
User avatar
Rappy
 
Posts: 145
Joined: Fri Feb 17, 2012 12:58 am

Re: Beasts in PSO2?

Postby Sakarisei » Mon Sep 02, 2013 2:16 pm

Lol, def in this game is not profitable. If you want a game which def is an important factor, they must fix every game desing mistake...

And about beasts, beasts with nanoblasts are nothing... casts without suv-weapons or humans and/or newmans without mirage blasts... maybe, but because mags in this game can cast PBs. Even it, i still see strange dewmans without infinity blasts.
Sakarisei
 
Posts: 95
Joined: Thu Feb 16, 2012 1:15 pm

Re: Beasts in PSO2?

Postby Rappy » Mon Sep 02, 2013 3:40 pm

Sakarisei wrote:Lol, def in this game is not profitable. If you want a game which def is an important factor, they must fix every game desing mistake...

And about beasts, beasts with nanoblasts are nothing... casts without suv-weapons or humans and/or newmans without mirage blasts... maybe, but because mags in this game can cast PBs. Even it, i still see strange dewmans without infinity blasts.

Yes, and that's what a lot of people said about DEX, but look at Braver.
User avatar
Rappy
 
Posts: 145
Joined: Fri Feb 17, 2012 12:58 am

Re: Beasts in PSO2?

Postby Sakarisei » Mon Sep 02, 2013 10:28 pm

Rappy wrote:
Sakarisei wrote:Lol, def in this game is not profitable. If you want a game which def is an important factor, they must fix every game desing mistake...

And about beasts, beasts with nanoblasts are nothing... casts without suv-weapons or humans and/or newmans without mirage blasts... maybe, but because mags in this game can cast PBs. Even it, i still see strange dewmans without infinity blasts.

Yes, and that's what a lot of people said about DEX, but look at Braver.


At least DEX is good if you're braver (Because Braver Mag), you want a dex mag for a Julius pb (Generally Julius Imera or Julius Nifta) or you want carrying a Leo Mag for hu for carrying gunslashes or free class weapons like Gur Bazga...

Even it, i really dunno how can they make beasts in this game... e.e
Sakarisei
 
Posts: 95
Joined: Thu Feb 16, 2012 1:15 pm

Re: Beasts in PSO2?

Postby Rappy » Mon Sep 02, 2013 11:14 pm

Sakarisei wrote:
Rappy wrote:
Sakarisei wrote:Lol, def in this game is not profitable. If you want a game which def is an important factor, they must fix every game desing mistake...

And about beasts, beasts with nanoblasts are nothing... casts without suv-weapons or humans and/or newmans without mirage blasts... maybe, but because mags in this game can cast PBs. Even it, i still see strange dewmans without infinity blasts.

Yes, and that's what a lot of people said about DEX, but look at Braver.


At least DEX is good if you're braver (Because Braver Mag), you want a dex mag for a Julius pb (Generally Julius Imera or Julius Nifta) or you want carrying a Leo Mag for hu for carrying gunslashes or free class weapons like Gur Bazga...

Even it, i really dunno how can they make beasts in this game... e.e

I'm talking about before Braver came out. People said DEX was worthless, however it's not now. They could do the same exact thing they did with braver mag for a new class.
AS I said, converting Def on a mag to Atk.
User avatar
Rappy
 
Posts: 145
Joined: Fri Feb 17, 2012 12:58 am

Re: Beasts in PSO2?

Postby Chikinface » Mon Sep 02, 2013 11:50 pm

Racial abilities are cool until you clumsily implement them. I have yet to play an MMO without either overpowered abilities or utterly useless ones. Which then just leaves you with aesthetics which...

If race had any plot significance at all there'd at least be that. As it is, right now all a new race is is another doll to dress up. Which is fine if you're into that sort of thing I guess!

Beasts in PSU had a somewhat animalistic face and cat/puppy ears. Given that cat ears and related accessories are common fashion items now it er.. just leaves the facial structure really.
User avatar
Chikinface
 
Posts: 336
Joined: Thu Feb 16, 2012 12:18 am

Previous

Return to PSO2 Patch

Who is online

Users browsing this forum: No registered users and 4 guests

cron