by Chikinface » Wed Jun 07, 2017 5:31 pm
not had a look at file structures for a while, been mostly busy training other skills.
Found new enemies with this update, that's all so far.
FD1Me
FD1MeA
FD1MeB
BD1Dp
FD1Dhu
BD2Crw
ID1Apple
RD
FD1DhuU was en_dp_human_neo before, but neither are in the data anymore. I assume they renamed it to FD1Dhu there, with its new filename being en_fd1dhu.ice.
BD1Dp has an AI file and it seems to be a complete copy of Dark Falz Loser's AI. Not really sure what to make of that, though it's been suggested that it might be an event specific version of the boss.
ID1Apple I have no idea. From the looks of its AI, it seems they've only just begun work on whatever this could turn out to be.
As you may be able to see, the namin convention seems to follow something like [Code][Number[[ShorthandName]. Observed codes are B, FD, BD, and ID. I have no idea what the significance of these is at this time.
RD seems unique in that respect. It could be a code but I assume it's a standalone name like DK was (which turned out to be Odin). RD's AI shows a number of breath based attacks, tail attacks and a bite attack. It makes me think of De Ragan but the letters are in the wrong order for that (also the PSU event is very much over now). Odds seem good it's some kind of dragon enemy, however.