by strikecentral » Mon Mar 19, 2012 8:53 pm
About the Scape Dolls issue you guys presented earlier: How about doing what PSO did by having each one take up one whole inventory space? That way if a player wants to take a ton in, they would have less room for drops. But with 60 inventory spaces, they might take a bunch in anyways. Just a thought.
As far as the racial balancing goes: There's no way to really stop certain race/class combinations from being superior to others. Think about it: Beasts were genetially designed to be physical workers and were pretty much tailor-made to be the best Hunters (in terms of offense). Neumans were supposed to become the new race of superior humans with increased intellect, therefore automatically being the best Forces. CASTs, being autonomous robotic organisms (but not Autobots), get points in precision, making them argueably the best Rangers. While Humans don't necessarily excel at any one part, they don't really suck at anything either. I do agree that the stat differences between genders should be thrown out, though.
The way the stats differ gives some races advantage over others. A Neuman force will always outdamage a Beast force, but a Beast is considerably better suited at taking a hit, trading offence for a bit more defence. My suggestion is to broaden the spectrum of weapons each class can use. A Neuman hunter won't be able to outpace even a Human in damage, but would be able to cast techs bit a bit more 'oomph' as well as heal more as needed.
Basically, you can't eliminate all relevant stat differences betwen the races without invalidating the purpose of their existance in the first place. Maybe simply eliminate the bonuses certain class/race combos got, relying purely on stats.
Last edited by
strikecentral on Mon Mar 19, 2012 9:37 pm, edited 1 time in total.