essen wrote:The issue with this server in particular is that it does a lot of things, has many weird stuff that SEGA patched in update after update, and all this is overly complicated and would take a lot more time to reimplement than writing a server from scratch. So while I'm still interested in doing a game server, I'm not so much interested in implementing PSU's, where every time you dig into it you find even more limitations on what you can do.
Even so, why didn't you implement what you already know so far onto the server?
To me (from the perspective of a bystander) that while you had significantly more data than what nyuzero would ever had, you also didn't advance forward either. Maybe you had your reasons, but I assumed that due to the previous test (character creation) that you were ready to move on with the next thing; but you never did. Like I said, the server was impressive at its first sight with its many semi-functional features (even if done "incorrectly") but that impression was lost over time because you didn't deliver what you said you were going to do and instead left no details on the "progress" of the server that spanned for months.
I guess what I want an answer for is: Why did you constantly give us high expectations about the server (going through and discussing about the "future") when you couldn't even get the simpler features functional yet?