Agrajag wrote:There was something like that in the works, but then February and March end up never being particularly productive months for me for some reason, oops.
Plan was something generally incompatible with anything else that'd swap out a handful of monsters in the game for PSP2i ones. Sadly, "MAG, but better" generally runs into there always being one monster per area that crashes or fails to function (forest has wolves, caves gains sharks and lilies but Nano Dragon has broken projectiles, mines gains Sinow Beat/Gold but Garanz crashes, ruins gains nothing because both Chaos Bringer and Chaos Sorcerer crash), so... er... maybe something episode 4-ish, since both Sand Rappy and Astark are generally okay.
Or maybe something completely different.
Shadowth117 wrote:Is it possible you could make a post that consolidates what you've got so far? There's a ton of cool stuff and I was actually just recommending someone try, but um.... I'm realizing there are 111 pages of this now. I'd definitely appreciate it if you have time.
KanameChidori wrote:Shadowth117 wrote:Is it possible you could make a post that consolidates what you've got so far? There's a ton of cool stuff and I was actually just recommending someone try, but um.... I'm realizing there are 111 pages of this now. I'd definitely appreciate it if you have time.
Nearly everything is on the 1st post. 4th pack and 5th pack. The 4th pack has all the previous stuff in it, all in the club area.
Users browsing this forum: No registered users and 14 guests