Phantasy Star Universe Screenshots and Videos thread

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Re: Phantasy Star Universe Screenshots and Videos thread

Postby Jovi » Thu Mar 22, 2012 6:02 pm

Might as well toss some of these back on here....

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I'm the Lou on the left.

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Who knew President Dallgun was.... like that?

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Yeah, I miss those days.

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Remember when we left clones of ourselves when we logged out?

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The return of Renvolt Knuckashi!
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Re: Phantasy Star Universe Screenshots and Videos thread

Postby Raidus » Thu Mar 22, 2012 6:12 pm

I love this thread now x'D

Renvolt Knuckashi needs to be a server secret boss xD
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Re: Phantasy Star Universe Screenshots and Videos thread

Postby KittyNazuna » Thu Mar 22, 2012 10:21 pm

Raidus wrote:I love this thread now x'D

Renvolt Knuckashi needs to be a server secret boss xD

He needs to use the sonic knuckle!
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Re: Phantasy Star Universe Screenshots and Videos thread

Postby LightDark » Wed Apr 04, 2012 6:31 pm

Cool, I am a winner.

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Re: Phantasy Star Universe Screenshots and Videos thread

Postby LightDark » Tue Apr 10, 2012 10:32 pm

Since Agra released his stuff, I guess it wouldn't hurt to post this now.

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Re: Phantasy Star Universe Screenshots and Videos thread

Postby Agrajag » Wed Apr 11, 2012 1:46 am

Happy draw distance funtimes:
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That's the map as viewed from height 15,000. Normally stuff gets culled at about 1,500. I'll probably include at least a minor increase in draw distance (on the highest setting, anyway) in my edits, as the open areas suffer rather badly right now.

EDIT: Also notice that the radar map's zoomed out. The radar's technically a 3D model, but I'd expect them to have fixed the distance at a certain point, unless it was intended to zoom in/out for multi-level areas (or, more boringly, that it fixes problems if they make areas that are entirely at like height +/-300).

EDIT: DRM in spaaaaaaaaace:
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Re: Phantasy Star Universe Screenshots and Videos thread

Postby LightDark » Sat Apr 14, 2012 11:21 pm

Agrajag wrote:EDIT: Also notice that the radar map's zoomed out. The radar's technically a 3D model, but I'd expect them to have fixed the distance at a certain point, unless it was intended to zoom in/out for multi-level areas (or, more boringly, that it fixes problems if they make areas that are entirely at like height +/-300).


What did the full map look like? I would think that if the scaling was changed on the radar, then it would also change the default size for the full map when it is brought up even though you could manually scale it.
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Re: Phantasy Star Universe Screenshots and Videos thread

Postby LightDark » Sun May 13, 2012 3:44 am

Sometime soon, we will be seeing this menu again.~

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Re: Phantasy Star Universe Screenshots and Videos thread

Postby Rikku » Sun May 13, 2012 4:37 am

LightDark wrote:Sometime soon, we will be seeing this menu again.~

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It seems like a pipe-dream. lol
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Re: Phantasy Star Universe Screenshots and Videos thread

Postby LightDark » Mon May 14, 2012 8:20 am

Rikku wrote:It seems like a pipe-dream. lol

Sad but true. Nonetheless, I think they got some good progress in so that pipe-dream comes closer to being real.

Another picture; I'm sure most of you remember this area still:

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